A unit’s secondary attributes include Level and Cost. The level of a unit is a general gauge of its power. The higher the level, the more powerful the unit.
A unit’s level also helps determine how much experience the player gains when they destroy that unit in an Arena battle. The difference in levels between the destroyed unit and the unit that deals the killing blow acts as a multiplier. If the killing unit is lower in level, the player earns more experience points. If it is greater, the player earns less. No experience is earned if a unit destroys another that is 3 or more levels lower than itself.
A player needs experience to gain Warlord levels. Your Warlord level determines how powerful of a unit you can command. You cannot hire or place on your team a unit whose level is greater than your Warlord level.
Not only do you earn experience for destroying units, but you also earn the gold necessary to hire new units. Whether you win or lose an Arena battle, you earn gold for each unit on your opponent’s team that you destroyed. It’s also possible to sell back unit’s you no longer use to the Guild, but only for a fraction of their cost.
Earning experience and gold adds another level of strategy to Eternal Warlords: Arena. Players will need to consider what unit they will use to finish off an opponent in order to maximize the amount of experience they’ll receive. And even if you are only able to destroy one or two of your opponent’s units before you are defeated, you’ll still gain some reward and be making progress toward bettering your team.
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